Yo!
Hot of The Press! Welcome to Generation X and hope you have a rockin' stay!Generation X:Uprise is located in Bayville, New York where Xavier's Institute is located. The site focuses more on the X-Men's teenage years and their adjusting to a world that despises them for what they are, mutants.

As hard as we try to stay PG-13, haha, we can sometimes get overboard with cussing/sexual content ect. So beware some of the site content can get rated R. We accept both canons and originals, but please look through the canon list and see if maybe you wouldn't want to adopt one instead of making an original.

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Date: April 9, 2008
Season: Spring
Location: Bayville, New York
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X-Men: 17
Acolytes: 6
Brotherhood: 14
Morlocks: 2
Outlaws: 8
Humans: 3
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 Power List, If you need help coming up with a power
Elder
Posted: Jul 19 2007, 01:39 AM
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Group: Admin
Posts: 53
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Joined: 18-July 07



POWER LIST

Powers will be broken down into however many categories are needed. There will also be a small footnote that says what it does. Powers will be added on a whim, so check back often if you think up a new power or something.

-FIRE-
+ Pyrokinesis - Ignite flames to burn things or immolate people.
+ Molecular Combustion - BOOM! Things blow up when you focus on a particular thing.
+ Melt - Super-heat a metal so much that it melts. Perfect for frustrated lockpickers.
+ Fire balls-Being able to cojure up fire balls

-WIND-
+ Ventokinesis - Create winds to distract people or blow them away.
+ Flight - Need I say more?
+ Invisibility - People can't see you, but you're still corporeal. By the way, if you can read this, you're smarter than the average bear.
+ Afterimage - Move so fast that you leave behind a controllable afterimage of yourself behind that mimics your movements and is corporeal.

-WATER-
+ Aquakinesis - Summon water to douse flames or flood places and people.
+ Breath Water - No brainer.
+ Bubble - Encase something or someone in a big bubble. It's not easy to pop.
+ Mistform - For a few minutes, assume the form of mist.

-EARTH-
+ Terrakinesis - Manipulate ground to create earthquakes or open chasms in the ground.
+ Fortify - Toughens the skin to make you take a beating and keep on going.
+ Blade - Create a blade from the metals of the earth.
+ Tectonic Shift - Create a giant pillar of earth to rise or lower to your convenience.
+ Naturkinesis - The ability to create plant life.

-LIGHT-
+ Lumikinesis - Make light to blind people or light up an area.
+ Lay Hands - Heals people's wounds and diseases.
+ Holy Aura - Project holy waves from your spirit to dispel Dark powers and heal people around you.
+ Holy Light - Lumikinesis with a twist: All people under Dark influence are paralyzed.

-DARK-
+ Umbrakinesis - Reveal darkness to hide in shadows or to frighten people.
+ Poison Aura - Weaken people at will with a toxic emmision from your mind.
+ Death Hand - By touching someone, if they are weak enough, you can instantly kill them. (but they have to be at the verge of death)
+ Shadow Weave - Warp from shadow to shadow. Much easier to do than teleport.

-TIME AND SPACE-
+ Temportal Stasis - Freeze things in time as long as you hold your concentration.
+ Turning the Hands - Age something quickly beyond its years. The ultimate wine-maker spell.
+ Scrying - Seeing the future, but only as its unaltered form.
+ Teleport - Distort space to allow you to pop up in places you've been to before.
+ Banish - Cast a rip in space to send someone somewhere else in the universe.
+ Orbing- when your moleculaize yourself from one place to another by just thinking about it and you sorat leave a light trail.

-MIND AND EMOTION-
+ Astral Projection - In astral projection the conscious mind leaves the physical body and moves into the astral body
+ Empathy - Feel others emotions, and slightly be able to influence them.
+ Telepathy - Read others thoughts, and send them thoughts of your own.
+ Telekinesis - Move things with your mind.
+ Dominate - Control someone's feelings or emotions to do your own bidding. Doesn't always work.
+ Heart Mirror - Using sheer willpower, counter the effects of another power and reverse its effects back on the user.

-MISCELLANEOUS/MIXED/MULTI ELEMENTAL-
+ Trap - Lay down a small magic circle to place a trap of an element you can control.
+ Electricity - Generates lightning to shock someone or power an electrical machine.
+ Quicksand - Combine Water and Earth to create a death-trap for any foolish enough to fall in.
+ Nightmare - Reach into the deepest depths of someone's thoughts with Dark and Emotion to bring their greatest nightmare to life.
+ Matter Control - The ability to will things to do as you want. Does not include living tissue.

-NEUTRAL-
+ Immunity - Immunity to a specific type of power
+ Enhanced Attributes - Hit harder, move faster, look sexier, whatever.
+ Shapeshifting - Allows transformation into other forms.
+ Enhanced Senses - Better eyesight, smelling, hearing, tasting, touching, or even ESP.

>>Helpful Site<<


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